Findyoursquad for pump.fun competition

One pill-shaped figure hands a card to another who reaches for it

No crew, no seat.

A skilled trader with no network never gets a seat in a squad. The invites go to people the captain already knows.

No proof, no pick.

A captain with an empty slot reads claims in a chat and can't tell a real winner from someone who only says they are one.

A trader waves from outside a closed gate while a captain sits behind a stack of unreadable notes

No crew? Bring your wallet.

Your trades already say how good you are. Draftboard makes them readable to the captains who are looking.

A figure walks past four stations and receives an invitation at the end
  1. 1

    Wallet

    Connect the wallet you trade from. Your history is already on chain.

  2. 2

    Signature

    Sign a message to prove the wallet is yours. Signing moves no funds.

  3. 3

    Card

    Your history becomes a public card that shows:

    • Realized and unrealized PnL
    • Win rate
    • Average hold time
    • Typical position size
    • Coins exited before they died
  4. 4

    Application

    Pick a spot that fits your style and pay the small application fee in $SQUAD or SOL.

Then wait for an invite.

Fill the empty seat on proof.

  1. 1

    Open a spot and say what style and minimum results you want.

  2. 2

    Applicants arrive already ranked by their proven record.

  3. 3

    Compare the best ones side by side and invite your pick.

  4. 4

    Membership settles on pump.fun, straight from the board.

A captain drops a card into the one empty seat in a row of teammates

Choose where you start

Look for a squad as a trader, or open the board as a captain. Both lead straight into the working product.

A lone figure holds out a card

I trade without a crew

Browse open spots, check your card against what each captain asks for, and apply.

Look for a squad